//nbt-manipulator/br.com.gamemods.nbtmanipulator/NbtIO
NbtIO
[jvm]
object NbtIO
Contains useful methods do read and write NbtFile from File and InputStream/OutputStream.
Functions
Name | Summary |
---|---|
readNbtFile | [jvm] @JvmStatic @JvmOverloads fun readNbtFile(file: File, compressed: Boolean = true, littleEndian: Boolean = false, readHeaders: Boolean = false): NbtFile Read a NbtFile from a File. [jvm] @JvmStatic @JvmOverloads fun readNbtFile(inputStream: InputStream, compressed: Boolean = true, littleEndian: Boolean = false, readHeaders: Boolean = false): NbtFile Read a NbtFile from the InputStream. |
readNbtFileDetectingSettings | [jvm] @JvmStatic fun readNbtFileDetectingSettings(file: File): NbtFile Does an exhaustive attempts to load the NBT file, returning it if any of the attempts is successful. |
readNbtFileDirectly | [jvm] @JvmStatic fun readNbtFileDirectly(input: DataInput): NbtFile Reads a NbtFile from the input. This method does not read the Bedrock Edition version and length headers. |
readNbtTagDirectly | [jvm] @JvmStatic inline fun <T : NbtTag> readNbtTagDirectly(input: DataInput): T @JvmStatic fun <T : NbtTag> readNbtTagDirectly(input: DataInput, tagType: Class<T>? = null): T Reads a NbtTag of type T from the input directly, this is a reader for writeNbtTagDirectly. |
writeNbtFile | [jvm] @JvmStatic @JvmOverloads fun writeNbtFile(outputStream: OutputStream, file: NbtFile, compressed: Boolean = true, littleEndian: Boolean = false) Writes the NbtFile in the stream. This method does not write the Bedrock Edition version and length headers. [jvm] @JvmStatic @JvmOverloads fun writeNbtFile(file: File, tag: NbtFile, compressed: Boolean = true, littleEndian: Boolean = false, writeHeaders: Boolean = false) Writes the NbtFile in a File. |
writeNbtFileAsOriginal | [jvm] @JvmStatic fun writeNbtFileAsOriginal(outputStream: OutputStream, file: NbtFile) Calls writeNbtFile using the information stored in the NbtFile, uses the method’s default when the information is missing (null). This method does not write the Bedrock Edition version and length headers. |
writeNbtFileDirectly | [jvm] @JvmStatic fun writeNbtFileDirectly(output: DataOutput, file: NbtFile) Writes the NbtFile to the output. This method does not write the Bedrock Edition version and length headers. |
writeNbtTagDirectly | [jvm] @JvmStatic fun writeNbtTagDirectly(output: DataOutput, tag: NbtTag, writeTypeId: Boolean = true) Writes the NbtTag directly, without name and optionally without type id. |