//nbt-manipulator/br.com.gamemods.nbtmanipulator/add
add
[jvm]
fun NbtList<NbtByte>.add(value: Byte): Boolean
fun NbtList<NbtShort>.add(value: Short): Boolean
fun NbtList<NbtInt>.add(value: Int): Boolean
fun NbtList<NbtLong>.add(value: Long): Boolean
fun NbtList<NbtFloat>.add(value: Float): Boolean
fun NbtList<NbtDouble>.add(value: Double): Boolean
fun NbtList<NbtString>.add(value: String): Boolean
fun NbtList<NbtByteArray>.add(value: ByteArray): Boolean
fun NbtList<NbtIntArray>.add(value: IntArray): Boolean
fun NbtList<NbtLongArray>.add(value: LongArray): Boolean
fun NbtList<NbtCompound>.add(value: Map<String, NbtTag>): Boolean
fun <T : NbtTag> NbtList<NbtList<T>>.add(value: Iterable<T>): Boolean
fun <T : NbtTag> NbtList<NbtList<T>>.add(value: Array<T>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtByte>>.add(value: ByteArray): Boolean
@JvmName(name = “addListOfListIterByte”)
fun NbtList<NbtList<NbtByte>>.add(value: Iterable<Byte>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtShort>>.add(value: ShortArray): Boolean
@JvmName(name = “addListOfListIterShort”)
fun NbtList<NbtList<NbtShort>>.add(value: Iterable<Short>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtInt>>.add(value: IntArray): Boolean
@JvmName(name = “addListOfListIterInt”)
fun NbtList<NbtList<NbtInt>>.add(value: Iterable<Int>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtLong>>.add(value: LongArray): Boolean
@JvmName(name = “addListOfListIterLong”)
fun NbtList<NbtList<NbtLong>>.add(value: Iterable<Long>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtFloat>>.add(value: FloatArray): Boolean
@JvmName(name = “addListOfListIterFloat”)
fun NbtList<NbtList<NbtFloat>>.add(value: Iterable<Float>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtString>>.add(value: Array<String>): Boolean
@JvmName(name = “addListOfListIterString”)
fun NbtList<NbtList<NbtString>>.add(value: Iterable<String>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtByteArray>>.add(value: Array<ByteArray>): Boolean
@JvmName(name = “addListOfListIterByteArray”)
fun NbtList<NbtList<NbtByteArray>>.add(value: Iterable<ByteArray>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtIntArray>>.add(value: Array<IntArray>): Boolean
@JvmName(name = “addListOfListIterIntArray”)
fun NbtList<NbtList<NbtIntArray>>.add(value: Iterable<IntArray>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtLongArray>>.add(value: Array<LongArray>): Boolean
@JvmName(name = “addListOfListIterLongArray”)
fun NbtList<NbtList<NbtLongArray>>.add(value: Iterable<LongArray>): Boolean
@JvmName(name = “addListOfList”)
fun NbtList<NbtList<NbtCompound>>.add(value: Array<Map<String, NbtTag>>): Boolean
@JvmName(name = “addListOfListIterCompound”)
fun NbtList<NbtList<NbtCompound>>.add(value: Iterable<Map<String, NbtTag>>): Boolean
Adds a value with the appropriated NbtTag wrapper.